Rules

Each team (3 students) is provided with one computer. 10 – 15 problems of different levels of complexity are offered for solution. The duration of the competition is 5 hours (the jury has the right to extend the competition in case of unforeseen circumstances). Verification of presented solutions is performed during the competition in automatic mode. Verification programs use different methods of monitoring compliance with these requirements. A team that violates these conditions will be disqualified. The decision of the participants is checked on a single set of tests that is not available to the participants. The solution to the problem is a file with the source text of a program written in one of the permitted programming languages. It is forbidden to bring and use information in electronic form, personal computers or calculators. In solving problems, it is forbidden to: display any information on the screen; use reading and writing of interrupt vectors; create and work with any files, except for those that are explicitly specified in the task condition (input and output files); work with subdirectories; any use of network facilities; use any other means or actions that may disrupt the Olympiad software. The team that submitted the solution for review is notified whether it is correct or not. The solution is correct if it gives correct answers to all the tests. If the solution is not correct, the error type is reported. During the competition, participants can ask questions about the conditions of the tasks. If the question is incorrect or the answer directly follows from the condition of the task, the jury answers “No comments”. If the jury agrees that there is an ambiguity or an error in the condition, all Olympiad participants are informed about it. The team that solved the most problems wins. In the case of equality of the number of solved problems, the team with the smallest total time of solving them wins, with the addition of 20 minutes for each wrong solution sent (takes into account only for solved problems). During the competition, participants and guests can view the current results of all teams on the scoreboard. Example of a table of results: + means that the program is accepted; – – that is not accepted; the number after the signs “+” and “-” – the number of attempts to pass the program; the number in parentheses is the time (in hours and minutes) at which the program was recorded. So, for example, the TNU_College1 team scored 150 points because they solved one problem in the 90th minute on the 3rd attempt (90 + 3 * 20), and the VNTU[wRabbits] team scored 788 points: (63 + 20) + 7 + 243 + (150 + 4 * 20) + 11 + (194 + 20). According to the tradition of holding these competitions, to increase interest in the award ceremony, the scoreboard is “frozen” one hour before the end of the competition. During the competition, participants can communicate only with members of their team, representatives of the jury and the organizing committee of the Olympiad. A team may be disqualified for violating the rules of the competition. Immediately after the end of the Olympiad, the team can send an appeal to the appeal commission in case of finding an incorrect penalty time, incorrect answer to the team’s questions about the task, etc. After a short time, the jury reports its decision to the team.